If you can convince him you will unlock:įor the longer route, enter the sandy area then turn right and use easy decryption on the door below the floor. Speak to Wrex standing at the water's edge on the NW. Save the game after Joker contacts you, in case you want to try out different choices for the decisions to come shortly, then a cutscene begins, introducing Captain Kirrahe and his team. Drive through the now opened gates towards the north and follow the waterway until you reach the Salarian camp, avoiding the sea edge on the right. Go up the stairs again and activate the gate controls on the left as before. Turn right to see another identical gateway directly ahead. Go back to the Mako and drive through the opened pathway towards the south. Turn off the nearby AA gun power panel, then activate the gate controls to its left to open the way forwards. Reach the top floor, watch out for snipers, troopers and destroyers here, then turn left and go down the passageway towards a rotating device.
Exit the Mako and ascend the stairs on the right, eliminating Geth in the area.