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Zelda ocarina of time hd texture pack

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I'd assume this is possible (Majora's Mask 3D has had some incredible hacking done to it), but I have no clue how myself. For what it's worth - The Nintendo 3DS version of Ocarina of Time runs near perfectly in Citra, and works great with HD upscaling - no need for porting the 3DS textures to N64. It will take someone with rom hacking experience to be able to restore the red palette. The game can dynamically apply different palettes to it depending on its use. It's actually used extensively throughout the game for puffs of dust and such. The texture used for this dumps as a colorless white pattern, not even green as it appears in the game. Depending on the game you play, the textures folder will need a different name. Unfortunately, the bloody spit used in the Ganon battles cannot be restored via simple texture editing. Zelda Ocarina Of Time Hd Texture Packs Ocarina Of Time Hd Textures Zelda Ocarina Of Time High Res Texture Pack Description: This is a texture pack for The Legend of Zelda: Collector's Edition, Master Quest disc and VC versions of Zelda OOT and Zelda MM. It's possible I missed some others, but these seem to be the main culprits. And as far as i can tell, doesn't cause issues elsewhere in the game. Thankfully it seems to look perfectly fine when done in this way.

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The 3DS is missing this extra texture entirely, so you have to bake it into each one instead.

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The N64 version actually uses a separate texture for most of the blood splatters (except for the fifth one), so that texture is applied on top of other environment textures. If anyone wants to restore the blood themselves, i'll leave the names of all the textures i've come across that need editing.